{
  "_readme": "The narration for every section. Scenes play in this order as slides. A scene shows the page section with the same id, or the one named in \"section\" (the five brain scenes share the brain section). Wrap key words in *asterisks* to highlight them in the caption (they are not spoken differently). A segment's \"brain\" value switches the 3D brain to that state when the segment starts; \"focus\" spotlights one of that state's labelled areas (use the label name exactly, e.g. \"Caudate nucleus\") while the segment is spoken, and \"focus\": null shows all of them again. After editing, run tools/generate-voice.mjs; it re-records only scenes whose text changed. A scene's \"sources\" (ids from the \"sources\" list below) are shown as \"Medical Sources\" in the top-right corner while it plays; clicking one opens its card. A segment's \"intent\" (0-100, optional \"intentMood\": drop / fight / won) moves the buying-mood meter beside the phone, and \"feeling\" names the emotion shown under the number. A scene's \"hold\" (seconds) keeps its last picture up that much longer before the next slide.",
  "sources": {
    "berridge-2015": {
      "label": "Berridge & Kringelbach, 2015 · Pleasure systems in the brain",
      "url": "https://pmc.ncbi.nlm.nih.gov/articles/PMC4425246/",
      "title": "Pleasure systems in the brain",
      "authors": "Kent C. Berridge, Morten L. Kringelbach",
      "journal": "Neuron",
      "year": 2015,
      "summary": "A review of how the brain produces pleasure: small \"hedonic hotspots\", including one in the nucleus accumbens (the reward center in this story), and the orbitofrontal cortex, which helps judge how pleasant and how valuable something is.",
      "publisher": "Cell Press",
      "logo": "sources/cell-press.png"
    },
    "dugre-2023": {
      "label": "Dugré et al., 2023 · Neural bases of frustration",
      "url": "https://doi.org/10.1016/j.jad.2023.03.005",
      "title": "Neural bases of frustration-aggression theory: a multi-domain meta-analysis of functional neuroimaging studies",
      "authors": "Jules R. Dugré et al.",
      "journal": "Journal of Affective Disorders",
      "year": 2023,
      "summary": "A meta-analysis that pools brain-imaging studies of frustration (and the aggression it can lead to) to find which brain regions respond when goals are blocked or rewards are missed.",
      "publisher": "Elsevier",
      "logo": "sources/elsevier.png"
    },
    "bouhali-2014": {
      "label": "Bouhali et al., 2014 · The visual word form area",
      "url": "https://pmc.ncbi.nlm.nih.gov/articles/PMC6608451/",
      "title": "Anatomical connections of the visual word form area",
      "authors": "Florence Bouhali et al.",
      "journal": "The Journal of Neuroscience",
      "year": 2014,
      "summary": "Maps how the visual word form area, the small region of the left occipitotemporal cortex that recognises written words (the word-reading area in this story), is wired to the rest of the brain.",
      "publisher": "Society for Neuroscience",
      "wordmark": "JNeurosci"
    },
    "katsyri-2013": {
      "label": "Kätsyri et al., 2013 · Reward responses to winning",
      "url": "https://pubmed.ncbi.nlm.nih.gov/22952277/",
      "title": "The opponent matters: elevated fMRI reward responses to winning against a human versus a computer opponent during interactive video game playing",
      "authors": "Jari Kätsyri et al.",
      "journal": "Cerebral Cortex",
      "year": 2013,
      "summary": "A brain-imaging study of people playing a video game: winning produced reward responses in the brain, and these were stronger when the opponent was a human rather than a computer.",
      "publisher": "Oxford University Press",
      "logo": "sources/oxford-university-press.png"
    }
  },
  "scenes": [
    {
      "id": "video",
      "segments": [
        {
          "text": "Hi. Before I explain anything, I want you to feel something."
        },
        {
          "text": "Movement. Achievement. A little joy. And a person smiling at their phone."
        }
      ]
    },
    {
      "id": "reveal",
      "segments": [
        {
          "text": "That feeling was on purpose. Now watch how an app does the same to a stranger, screen by screen."
        }
      ]
    },
    {
      "id": "brain-feel",
      "section": "emotion",
      "sources": [
        "berridge-2015"
      ],
      "segments": [
        {
          "text": "Meet Stride, a demo app.",
          "brain": "film",
          "intent": 3,
          "feeling": "Indifferent"
        },
        {
          "text": "Watch users' buying mood climb from three percent to a sale."
        },
        {
          "text": "Screen one is a runner at sunrise, not a feature list.",
          "intent": 8,
          "feeling": "Curious"
        },
        {
          "text": "Their *reward center* lights up before they read a word.",
          "focus": "Reward center",
          "intent": 18,
          "feeling": "Drawn in"
        },
        {
          "text": "Feeling first. Then they tap: get started.",
          "intent": 28,
          "feeling": "Engaged"
        }
      ]
    },
    {
      "id": "brain-recognize",
      "section": "emotion",
      "sources": [
        "dugre-2023",
        "bouhali-2014"
      ],
      "segments": [
        {
          "text": "Screen two asks: what usually gets in your way?",
          "brain": "frustration",
          "intent": 30,
          "feeling": "Reflective"
        },
        {
          "text": "They tap: I quit after a week.",
          "intent": 18,
          "intentMood": "drop",
          "feeling": "Uneasy"
        },
        {
          "text": "Their *insula* feels that familiar sting.",
          "focus": "Insula",
          "intent": 14,
          "intentMood": "drop",
          "feeling": "Frustrated"
        },
        {
          "text": "Screen three answers in three short lines,",
          "brain": "reading",
          "intent": 45,
          "feeling": "Hopeful"
        },
        {
          "text": "so their *word-reading area* gets it at a glance.",
          "focus": "Word-reading area",
          "intent": 60,
          "feeling": "Convinced"
        }
      ]
    },
    {
      "id": "brain-decide",
      "section": "emotion",
      "hold": 1,
      "sources": [
        "katsyri-2013",
        "berridge-2015"
      ],
      "segments": [
        {
          "text": "Screen four shows their plan climbing to five kilometres:",
          "brain": "winning",
          "intent": 70,
          "feeling": "Motivated"
        },
        {
          "text": "a win before the first run.",
          "focus": "Reward center",
          "intent": 85,
          "feeling": "Excited"
        },
        {
          "text": "Then the offer: seven days free.",
          "brain": "pleasure",
          "intent": 48,
          "intentMood": "drop",
          "feeling": "Hesitant"
        },
        {
          "text": "Their *orbitofrontal cortex* weighs want against price,",
          "focus": "Orbitofrontal cortex",
          "intent": 58,
          "intentMood": "fight",
          "feeling": "Torn"
        },
        {
          "text": "and they tap: start free trial. That is the funnel.",
          "intent": 100,
          "intentMood": "won",
          "feeling": "Decided"
        }
      ]
    },
    {
      "id": "dashboard",
      "hold": 2,
      "segments": [
        {
          "text": "Between an idea and a dashboard with five hundred thousand in revenue, there is always one call: between you, the founder, and me, your technical partner."
        },
        {
          "text": "You bring the idea and the initial investment."
        },
        {
          "text": "I check it's feasible, work out how it makes money, build a technical solution that's ready to work, and launch it."
        },
        {
          "text": "Together, we build the company, the brand, and its monetization."
        }
      ]
    },
    {
      "id": "book",
      "hold": 3,
      "segments": [
        {
          "text": "Don't know if your project will survive everything it takes to get its first lead? Let me solve this. Book a call."
        }
      ]
    }
  ]
}
